travelagency: (Default)
Blackstaff Travel ([personal profile] travelagency) wrote2014-04-29 12:07 am
Entry tags:

Job Listings


Jobs Listings


➥ Basic Information


➥ Explorers
➥ Guides
➥ Researchers


➥ Attendants
➥ Tour Guides
➥ Travel Agents


➥ Import Security Chiefs
➥ Patrol
➥ Investigators
➥ Manhunters


➥ Individual Listings


➥ Black Sun Syndicate
➥ Orion Syndicate
➥ Blood Pack
Introduction
Originally Jobs weren't required to come to Blackway, but after the planetary quarantine the work was essential and Jeffers hoped that the people from the outside could help maintain, or even reinvigorate the village without it's typical tourism. Since that point, Jeffers has required that Travel Agents offer work positions as well as a comfortable living space to all those that come to stay at the resort or live in the town around it.

Characters can run businesses from space they rent from Blackstaff. More information on this can be found in The Town of Blackway information page.

A ‡ by a name indicates the character is on work release. They're not allowed a job as a Travel Agent or in Security. Those hired as Travel Agents or Security also undergo full background checks to ensure they aren't prone to exploiting their position of authority (this isn't always foolproof). Security officers take protection oaths. A character can only have two jobs at once (including a crime syndicate affiliation)- this is to encourage people to go to other people when they need something.

Fill out the from below to sign your character for a job. Be sure to leave the textarea html (but replace the "Character Name" and "username" portion in it with the relevant information.








Exploration and Research Teams
Explorer

Scientists assigned to investigate local areas with fine-turned scanners and an educated eye. Requirements include the ability to record and interpret the data they collect. All explorers are expected to be accompanied by one or more guides. The museum will supply them with necessary scanning devices and some weather resistant clothing, but additional protection is up to the explorer or any attending guides. Scanning devices may require an explorer to go underground if searching for subterranean structures, as the scanners receive interference from above the caves. If caught stealing or aiding in black market sales, compensation for the lost objects will be taken from their paycheck and patrol may occasionally be asked to check in on their residence (or sterner punishments depending on the degree of transgression).

  Rene Belloq | [personal profile] archeologue
  Jade | [personal profile] ratkicker

Guide

The wilderness escort for an explorer. Requirements are general survival skills and a learned familiarity with the area, either through a month long course available through the museum or an apprenticeship with an existing guide. They also aid in the return of larger artefacts by using transport equipment and providing guard against theft. Guides are given a medical kit with anti-venom, a healing elixir (that tastes terrible), and a bone regenerator. They're also supplied with a box of battery operated torches that remain lit for a year (they resemble large rave sticks). If a guide is caught caught aiding in theft, compensation for the lost objects will be taken from their paycheck and patrol may occasionally be asked to check in on their residence (or sterner punishments depending on the degree of transgression).

  Niko Bellic | [personal profile] vengeance_driven
  Tuco Ramírez | [personal profile] theugly

Researchers

Scientists assigned to analyze and research artefacts that are recovered by the exploration teams. They have designated work areas in the museum laboratory. It's one large room, but a scientist may ask for dividers if they want them. Supplies vary from scientist to scientist: the museum will fill most orders but they can't be removed from the building without signing them out.

  Narvin | [personal profile] timesbureaucrat (Technician)








Resort Staff
Attendants

General hospitality staff, including cleaning directors, teleportation operators, chefs, front desk, concierge, etc.

  Wander | [personal profile] folkscallmewander (Concierge)

Tour Guides

People that run tours of the museum and/or ruins. Requires a week long course which is given upon being hired.

  No Imported Staff Currently

Travel Agents

People that are sent through the teleporter to find visitors interested in visiting Blackstaff, potential investors, and workers. Travel Agents must have the ability to adapt quickly to new settings and environments with minimal disturbance. Necessary attire will be provided before they leave. If they are going to a completely alien world, they may be given a holographic disguise to fit in.

  Una Persson | [personal profile] una_persson
  Niles Pottinger | [personal profile] truth_is_the_enemy








Resort and Preserve Security
Security officers wear a uniform very similar to this. All security workers have their work and criminal history reviewed, in accordance with the laws of the character's source world.
Import Security Chiefs

The head of Security for Blackstaff. Must have leadership experience in the criminal justice system. They are responsible for the actions of security officers under their watch. This is intended to be held by two imported people to represent different shifts.

  Agent K | [personal profile] most_feared
  Empty Position

Patrol

Must have some experience with patrol. Nocturnal and daytime preferences taken into consideration. Have to shoot at any aggressive native Quadratus species that try to scale the fence at night.

  Craig Boone | [personal profile] thumbsdown
  Linda Esquivel | [personal profile] domesheriff
  Wynter | [personal profile] givessweetness

Investigators

Detectives and Inspectors assigned to investigate criminal activity in the area, especially important for preventing or investigating crimes during the higher-stress period of quarantine and preventing the loss of artefacts through smuggling. Detectives are allowed to wear plain clothes but they must carry a badge if they intend to officially question someone.

  No Import Staff

Manhunters

Bounty hunters formally employed by security to go after targets with specific instructions ranging from recovering objects and perpetrators, to going after larger, external wildlife threats and bounties. They must take care to disturb the local environment as little as possible while controlling hostile organisms.

   Grainne | [personal profile] impossibilities (Invasive/Aggressive Species)








Criminal Affiliations
For more information on the organized crime and what they require of their members, visit the Criminal Organizations page.
Black Sun Syndicate

Asked to sell drugs or to spy on resort guests. Bonus for affiliation with the Black Sun Syndicate is that a character can have access to specialized drugs that will enhance their abilities or performance.

  Narvin | [personal profile] timesbureaucrat

Orion Syndicate

Asked to move artefacts or reveal the locations of new finds to Orion operatives. Orions will cover fines for minor crimes to keep a character out of jail.

  Rene Belloq | [personal profile] archeologue

Blood Pack

Occasionally asked to do gun running through the caves. A bonus for them is that if a character is in trouble they can call for back up.

  Niko Bellic | [personal profile] vengeance_driven








Independent Businesses
For a place of work outside of Blackstaff, any of these locations may be chosen. NPC business owners can be assumed to hire on your character. Here are ones that currently have employees.
Jade & Co. Photography Services

Jade & Co. Photography Services is a freelance photography business, doing photojournalism, nature, portrait, and exploration picture requests for a fee.

  Jade | [personal profile] ratkicker (Management)

Stitches

Tailoring and armor enchantment. Clothing repairs, bespoke articles, and cloth armor. It's cramped with bookshelves and it smells like blood.

   Emilia Westmarch | [personal profile] ewestmarch (Management)